Enchantress Undercover, AC Spahn

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Artist. Fugitive. Enchantress.

Adrienne Morales is a hunted woman. Stalked by Voids– people immune to magic –and pursued by a deadly past, Adrienne wants nothing more than to avoid spells and sorcery. Her powers as an enchantress make that impossible. Every few days she must release the magic gathering around her, or it’ll steal her sanity.

The only way to stay alive is to practice her magic in secret, hiding enchantments in works of art she sells in her craft store.

When a firebreathing psychopath controlled by enchantment tries to burn down her store, Adrienne unleashes her powers to stop him.

Unfortunately her battle has a witness — Adrienne’s handsome business partner. Turns out he’s a Void, and sworn to a Union that executes rogue magic users. Worse, the firebreather isn’t the only victim to pop up around San Francisco. Someone is using magic to create monsters and destroy minds, and the Void Union wants them dead.

Now Adrienne must capture the rogue enchanter before they ruin more innocent lives — and before the Voids punish her for the rogue’s crimes. But Voids aren’t the worst thing chasing her. Every enchantment she crafts makes it more likely her past will track her down.

And if it does, madness will be the kindest fate awaiting her.

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Taken by Magic, Jasmine Walt

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Even as Sunaya’s fairy-tale romance with her handsome, powerful Chief Mage is celebrated in the media, all Sunaya wants is to get past the endless duties and social engagements of her new role, and spend a bit of private time with Iannis. Doing her best to ignore the many naysayers poo-pooing their match, she counts down the days of these last stressful weeks before the wedding and much-needed honeymoon.

But as it turns out, dealing with snooty mages and uppity politicians are the least of Sunaya’s troubles. For Sunaya and Iannis have failed to reckon with an ancient and powerful enemy, who does not want their union to take place, and will go to any lengths to separate them — including murder.

Torn from their friends and family, faced with harrowing dangers with no one to call to for help, Sunaya must fight for her love and happiness against overwhelming odds.

Whether or not she survives to see her wedding day rests entirely on Sunaya’s shoulders.

And despite being ill-prepared for the challenges ahead, Sunaya has every intention of making her latest enemy regret their attempt to keep her from the man she loves most in the world.

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Called by Magic, Jasmine Walt

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Enforcer Annia Melcott is no stranger to adversity.

A damned good investigator and a loyal friend, she’s fought rebels and terrorists, taken down dangerous criminal gangs, and risked herself time and again for the sake of her city.

But when Annia’s life goes up in smoke, she decides she’s had enough. Hoping to lose herself in an adventure or two, she travels to the Southern continent for a much-needed respite.

The first mission she snags is simple enough — escort two mage children and their guardian back to their ancestral home, and make sure they don’t get killed or kidnapped by bandits. But while Southia’s verdant lands are beautiful and compelling, they are also rife with ancient, wild magic that the world has forgotten.

Evil shamans, powerful goddesses, and vengeful ghosts lurk in unexpected places, and if Annia isn’t careful, she might very well become their next victim…


Author’s Note:
This is a backstory novella that takes place concurrent to the events in Taken by Magic. It is also a prequel to Tempted by Magic, Book One in the brand-new Mischief and Magic series, coming Spring 2020!

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Wolf’s Bane, Aimee Easterling

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Secrets are my specialty.

I’m Mai Fairchild — fox shifter, sister’s keeper, and bane of the local werewolf pack. In a world where different is dangerous, my sister and I must pretend to be human at all costs. Too bad I just lost the job that lets me live under the radar while putting food on my sister’s plate.

Enter an enticing werewolf who offers enough cash to upgrade our diets from ramen noodles to salami if I join him on a magical hunt.

But can I afford to accept the opportunity when the risk of working closely with every fox shifter’s sworn enemy is so great?

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Hell’s Hinges, SM Reine

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Sophie Keyes has made a mistake that might destroy the universe.

The Traveler has an offer: go back in time, fix your mistake, and save the world. Easy. Except that fixing Sophie’s mistake means destroying her life, and Lincoln Marshall won’t stand to see that happen. Not if he can time travel with them to find another way.

Their attempt to jump into the past goes awry and dumps them into Reno 2006, where Elise Kavanagh is in hiding with James Faulkner. It’s a delicate moment in the timeline, and if Lincoln takes a single wrong step, he’ll change everything. He can’t go to Elise for help. He can’t speak to the woman he’s loved for years, touch her again, kiss her… Not unless he’s willing to bring the universe that much closer to destruction.

For the Godslayer, Lincoln might be willing to lose it all.
For the Traveler, it might be a step too far.

War is breaking out in Reno 2006, and the consequences threaten to ripple through time — assuming that they don’t make the entire world fall apart first.

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Spellsmoke, SM Reine

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It’s not much of a life, taking bounty hunts on vampires.

But as a disgraced former deputy, Lincoln Marshall’s not exactly knee-deep in job offers, and airplane tickets are expensive after the apocalypse. His dying father is all the way across the country in Northgate. It’s Lincoln’s last chance to see him, and he’ll do whatever it takes to get there — even though the werewolf pack in Northgate is still out for his blood.

Sophie Keyes, the one and only Historian, needs Lincoln’s help. She fears the gods may be out to kill her. So Lincoln drags her back home despite his better instincts — only to learn that home’s not exactly safer than Reno. Some preternatural monster is killing hospice patients in Northgate.

Sheriff Noah Adair is convinced the killers are werewolves. The werewolves are convinced Lincoln Marshall is the killer. And Lincoln thought surviving the post-apocalypse had been bad enough before all this crap. 


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Lonesome Paladin, SM Reine

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God is dead. Lincoln Marshall knows who killed Him…

It’s been a month since the apocalypse destroyed the world as Lincoln Marshall once knew it. The new world is populated by deadly faeries, wild shapeshifters, and humans without a god. Lincoln’s sins can never be absolved now that God is dead. There’s nothing left for him but the bottom of a whiskey bottle.

Until Cesar Hawke comes seeking help. The undersecretary of the new Office of Preternatural Affairs has manifested uncontrollable magical powers. The only cure lies beyond the frontier of the untamed faerie worlds — a land that no mortal man can survive. He needs Lincoln to escort him to the Winter Queen through hostile territory riddled by killer unicorns, doppelgangers, and false prophets. No big deal.

Lincoln Marshall once conquered Hell. He’s certain he can conquer the Middle Worlds too — and if he can’t, he’s happy to die trying.

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Race of Thieves, SM Reine

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You’d never know that Shatter Cage is a were-squirrel by looking at him. Between fake fire charms and his impenetrable confidence, everyone believes he’s the phoenix he claims to be.

The lie is a necessary part of his branding. He’s determined to become a Hero, blessed by the Oracles and venerated by legions of followers. For now, he’s just one more thief slinging magical artifacts on the black market, hoping for infamy to strike like lightning. But he’s never going to become canonized if Gutterman, demon and loan shark, gets his pound of flesh from Cage first.

A job offer from the biggest Hero cult in America lights a path to fame — and enough money to repay Gutterman. Unfortunately, Cage’s ex-girlfriend, Brigid Byrne, wants the job as bad as he does. Whoever steals an artifact named Nábrók will be hired. And Brigid doesn’t mind kidnapping, poisoning, and back-stabbing Cage to win…

The race of thieves is on. And Cage is bent on scoring Nábrók before all his bad decisions catch up with him.

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Huntress and the Nightingale, Amara Luciano

HUNTRESS FINAL COVER

Once upon a time, there was a noble huntress who fell for an evil queen…

Once a huntress blessed by the gods, Zahria has since become a murderer without honor. She loses herself in wineskins, paying a private penance for the sins she’s committed in her royal lover’s name. But the kingdom she can’t escape has no use for drunken cowards.

When the queen’s secret menagerie of exotic birds breaks free from the palace, revealing themselves as the reclusive shape-shifting clansmen who dwell within the Unforeseen Forest, the queen demands Zahria do the unthinkable:

Kill the forest-made beasts plaguing the realm, then destroy the cursed forest itself.

A sin, in the eyes of Zahria’s gods, for which there would be no redemption.

But Zahria is weary and has lost too much. All she wants is to return to her homeland after a century of secrets and lies. With a heart long past the point of breaking, fulfilling the queen’s task could mean her freedom at last.

How can Zahria resist such a bargain?

Trigger Warning:
mild violence

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